Teamfight Tactics Items




B. F. Sword: +20 Attack Damage

=


Critical Strikes deal +100% damage

=


Heal for 25% of all damage dealt

=


Each second: 5% chance to only Critical Strike

=


After spell cast: Attacks give 15% of max Mana

=


Revive with 500 HP

=


50% Lifesteal

=


Adjacent allies gain 10% Attack Speed at the beginning of combat




Needlessly Large Rod: +20% Spell Damage

=


Heal for 25% of all damage dealt

=


+50% Ability Power

=


Attacks grant 3% Attack Speed (stacks infinitely)

=


Spells deal 200 splash damage on hit

=


Adjacent allies gain a shield of 200 HP

=


Enemies take 200 damage after casting a spell

=


Spells apply burn: 5% of enemies Max HP per second

=


Wearer is also a Sorcerer




Recurve Bow: +15% Attack Speed

=


Each second: 5% chance to only Critical Strike

=


Attacks grant 3% Attack Speed (stacks infinitely)

=


Attacks can’t be dodged. Increases range by 2x.

=


Every 3rd attack deals 100 splash damage

=


Dodge all critical strikes

=


Attacks have a small chance to Shrink

=


Attacks deal 10% of wearer’s max HP as splash damage

=


Wearer is also a Blademaster




Tear of the Godess: +20 Mana

=


After spell cast: Attacks give 15% of max Mana

=


Spells deal 200 splash damage on hit

=


Every 3rd attack deals 100 splash damage

=


Gain 20 Mana each time a spell is cast

=


Adjacent enemies lose 20% Attack Speed

=


Attacks have a high chance to Silence

=


On death: Heal all nearby allies for 1000 HP

=


Wearer is also a Demon




Chain Vest: +20 Armor

=


Revive with 500 HP

=


Adjacent allies gain a shield of 200 HP

=


Dodge all critical strikes

=


Adjacent enemies lose 20% Attack Speed

=


Reflect 35% of damage from attacks

=


Attacks have a chance to Disarm

=


Attacks deal 2.5% burn damage

=


Wearer is also a Knight




Negatron Cloak: +20 Magic Resistance

=


50% Lifesteal

=


Enemies take 200 damage after casting a spell

=


Attacks have a small chance to Shrink

=


Attacks have a high chance to Silence

=


Attacks have a chance to Disarm

=


Gain 83% resistance to magic damage

=


On start of combat: Banish an enemy for 5 seconds

=


Attacks 2 extra targets with 50% of damage




Giant’s Belt : +200 HP

=


Adjacent allies gain 10% Attack Speed at the beginning of combat

=


Spells apply burn: 5% of enemies Max HP

=


Attacks deal 10% of wearer’s max HP as splash damage

=


On death: Heal all nearby allies for 1000 HP

=


Attacks deal 2.5% burn damage

=


On start of combat: Banish an enemy for 5 seconds

=


Regenerate 3% of your Max HP per second

=


Wearer is also a Glacial




Spatula: ???

=


Wearer is also an Assassin

=


Wearer is also a Sorcerer

=


Wearer is also a Blademaster

=


Wearer is also a Demon

=


Wearer is also a Knight

=


Attacks 2 extra targets with 50% of damage

=


Wearer is also a Glacial

=


Gain +1 Team Size


Back to top button
Close